Cant Cook Beyond the Beef Cant Cook Beyond the Beef Fnv
Fallout: New Vegas side quest Beyond the Beef | ||||||||||||||||||||||||||||||||||||||||||||||
Ted Gunderson being kept inside the storeroom | ||||||||||||||||||||||||||||||||||||||||||||||
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" Really? A cannibalism problem? I'm so glad you weren't eaten!
Beyond the Beef is a side quest in Fallout: New Vegas
Synopsis
The White Glove Society does not have the best reputation the New Vegas Strip; behind the sophistication is a crime against humanity, kept secret from public eye.
Walkthrough
- Go to the Ultra-Luxe Casino and speak with Heck Gunderson. He will mention his missing son Ted
- Speak with Marjorie and then Mortimer, the managers of the Ultra-Luxe. With a Speech check of 62 or the Cannibal perk, one can uncover Mortimer's plan to revert the White Glove Society back to cannibalism.
- Investigate the disappearance of the bride by going to an Ultra-Luxe hotel room. Take out the ambushing White Gloves and pick up the matchbook notes on Jay Barnes corpse.
- As per the matchbook instruction, got to the steam room in the Ultra-Luxe bath and meet with Chauncey at 4:00 PM.
- Solve the issues with the White Glove Society by:
- Return Ted Gunderson son to Heck alive, curing the White Glove Society cannibalism in the process.
- Go to the Ultra-Luxe kitchen and talk to Ted inside the freezer.
- Drug a bottle of wine with a Medicine check of 25 and a syringe of Med-X. This renders the banquet guests unconscious and allows one to sneak Ted out of the basement and to his father.
- Return Ted Gunderson to Heck alive and then help Mortimer return the White Glove Society to cannibalism.
- The Courier must find a replacement for Moritmer's banquet: they can offer a companion or go retrieve the original main course who escaped, Carlyle St. Clair III.
- Travel to Carlyle St. Clair's house, north-northeast of Freeside's northern entrance. St Clair can be convinced to go to the Ultra-Luxe with a Speech check of 65 or a dialogue option from Black Widow/Confirmed Bachelor. He can also be convinced with a Speech check of 45 that the White Glove Society can clear his family's black-labeled name. With a Guns, Medicine or Unarmed check of 45 or a Strength 7, he can be knocked unconscious. Alternatively, attack him with the cattle prod Mortimer provided. Once he is unconscious, drag him behind the nearby dumpster. Return to Mortimer with the news.
- Return Ted Gunderson to Heck alive, and dupe Mortimer into serving mock human meat the banquet.
- Use a Speech check of 55 to convince Philippe to hand over his recipes or pickpocket them from him. A Medicine check of 55 will earn the recipe and the key to the freezer in which Ted is being kept. Without the recipe, an Intelligence of 6 or Survival of 75 is needed to improvise one.
- Use the stove to create the dish and wait until 7:00 PM for the head waiter to come for the dish and serve it at the banquet. Mortimer will reveal his plan at the banquet.
- Kill and cook Heck Gunderson's son, blame his father for the death, and help the White Glove Society return to cannibalism.
- Talk to Mortimer and say that you want to help him. He will provide the key to the kitchen basement. Kill Ted Gunderson and collect a bit of his blood.
- Go to the Ultra-Luxe penthouse and spread Ted's blood on the bed and in the sink. Report to a Securitron on the Strip that a murder has occurred. Heck Gunderson will resist the arrest and be killed.
- Simply kill every White Glove member you see on the way to Ted and lead him out alive.
- Tell Heck Gunderson what is going on with the White Gloves. He provides a sawed-off shotgun and some shells to the Courier and they can go on a rampage.
- Return Ted Gunderson son to Heck alive, curing the White Glove Society cannibalism in the process.
Quest stages
There are multiple ways to solve this quest, creating multiple quest stages available:
Notes
- This quest is tied to Pheeble Will, if you choose the revenge way to kill Heck Gunderson and/or his son. Depending on your choice, you can fail this quest, or you won't be able to help Caesar's Legion in the quest Render Unto Caesar.
- Strangely enough, the decision to help the White Glove Society or not doesn't have any repercussions in the game or in the quest Render Unto Caesar other than give some Legion reputation and a lot of bad karma to the player. This is the only quest in New Vegas that doesn't carry any repercussions between factions, towns, locations or non-player characters. This is also one of the few quests that allows you to subvert the entire progression and kill almost everyone in it without damaging your reputation or karma.
- If you chose to drug the wine, after the head waiter picks up the drugged wine, you can pickpocket it off him with no change in the current objective (the White Glove Society members will still become comatose)
- Also, when you enter the White Glove Society gathering you have the option to talk to the members. Attempting to talk to them actually opens up their extended inventory (the clothes they are currently wearing will be listed), which you can loot without loss of karma or reputation. Even after finishing the quest, the members will not replace their clothing or masks, and they will walk around in their underwear. Also if you wake them up when they are drugged by hitting one and then putting your fists away they all will walk around the room and you can still pick their pockets as if they were unconscious and the player will not be able to talk to them until they leave.
- Wearing White Glove Society attire when re-entering the room in which Heck Gunderson is waiting when returning Ted causes him and his guards to attack the other members of the White Glove Society. This will cause you to gain infamy with the White Glove Society and The Strip.
- If you are working for Mr. House after the quest is completed you have the option to tell him that the White Gloves are now cannibals. He will then tell you to deal with them in any way you see fit as this is a breach of their contract.
Behind the scenes
- Beyond the Beef was designed by Eric Fenstermaker.
- The name of the quest is a reference to the song Beyond the Reef written by Jack Pitman in 1948.
- If the Courier has the Wild Wasteland trait, then after framing Heck Gunderson, the Securitron sent to arrest him will say the line "Dead or alive you're coming with me" just before shooting him. This is a quote from the movie Robocop (1987). Voice and inflection sound similar to that of Robocop as well.
- If the Courier has the Wild Wasteland trait, the deceased investigator will be named "Crusoe." This is in reference to David Caruso, the actor who plays the protagonist of CSI: Miami. The corpse also looks strikingly similar to Caruso.
Bugs
- Ted Gunderson may become stuck in combat mode, and will not follow you through area transitions. To correct, fast travel to the Strip north gate, Ted should appear shortly. When re-entering the Strip, be cautious as Ted does not have a passport and will be shot by security if you do not make it to the gate fast enough. You can also use the 'resurrect' command on him from the console if you're playing the PC version, and it will reset him.
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- This actually may depend on the time player spent down in the kitchen. If this bug occurs, you may reload from save and wait until it's 7 PM next day. When you go out of the kitchen, Mortimer should no longer be walking away.
If you are confronted by a waiter in the basement where you have to explain why Ted is with you prior to making it to the members only room with Ted Gunderson with you, Mortimer will begin to walk toward the door and end up leaving the room before he finishes his speech. If you confront him before the speech ends, you will fail to expose him since he did not yet say anything about eating humans. However, once he leaves the room you may not expose him. When this happens the only solution is to walk back through and reunite Ted with his father, though the White Glove members will be hostile. - Choosing to pistol whip Carlyle St. Clair [Guns 45] can cause him to die and the quest to be marked as a failure.
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- PC fix: Type into the console: prid 0010D4F1, moveto player
- Multisystem fix 1: Killing a White Glove Society non-player character (if done while hidden there are no negative faction penalties) allows for looting of White Glove Society Attire, White Glove Society Mask, and White Glove Society Members Key (unlocks the Members Only Section). Equipping the White Glove Society Attire and White Glove Society Mask allows the character to enter the Members Only Section without being attacked on site (the White Glove Society Members Key unlocking the door to the area). Inside the Members Only section Marjorie can be spoken with as normal, after which she is triggered to commence roaming the casino once more (her normal non-bugged state).
- Multisystem Fix 2: It is possible to get Marjorie out of the members' section by throwing a grenade while in the members' section under cover of Stealth Boy. If done right, no one becomes hostile and your relationship with the White Glove Society remains unaffected.
- Multisystem fix 3: Pickpocket a White Glove for their Members Key and use it to sneak into the Members Only section. Although it is filled with enemies, Marjorie remains friendly, so sneak over to her, leave sneak and immediately initiate speech, then drop back into sneak mode after the conversation is finished.
Just after starting the quest, when the Courier is sent to talk to Marjorie, she can become locked inside the Members Only Section dining area, preventing quest progression. - player.additem 00125AF1 1. Sometimes the remains from Ted Gunderson are not provided after killing him. You can add the samples via the console with:
- After framing Heck Gunderson, when the Securitron confronts him, if you leave the area during their conversation and come back they will not finish it and just stand together from then on.
- If you choose to cook the imitation meat to expose Mortimer and you have killed White Glove Society guards in the kitchen area, Mortimer may never make his speech. The entire dining room (except Mortimer) will become hostile to you and Ted unless you are wearing a White Glove Society disguise (there is one guard who will still recognize you and become hostile). In this case, you will need to return to the main lobby (guards will attack you) and once all the guards are dealt with, Ted and Heck will meet, allowing you to talk to Heck and finish the quest.
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- A fix is to simply "Wait" (T) for one hour before you try to bring him through a door, as he will then temporarily holster his weapon and proceed through doors normally.
- If Ted cannot follow you (you enter a different room and he does not follow) simply go to the room where his father is and type the following into the console: prid 10d4f0 and hit enter. Then type moveto player and Ted will appear.
If you left a companion in the kitchen area and attempt to go back to retrieve them without taking Ted to his father first, Ted's AI might bug out and he'll go retrieve a weapon in the basement and stand still in an attack pose refusing to follow you. And if you bring your non-player character's up to the White Glove Society room without being a member (after dealing with Mortimer) they will be hostile to your non-player character's and begin attacking. - If you kill everyone and find Ted in the kitchen, when you bring him back to his father, you'll get the same dialogue as if you were starting the quest.
- If you convince Ted to follow you, and go to the Ultra-Luxe Penthouse, he will immediately turn hostile.
- Upon confronting Mortimer after his speech and revealing his plans, the other White Glove members in the dining hall may become hostile to the player's companions but not to the player character. This will most likely result in their death, as your assistance will turn the members hostile to you. This can be solved by leaving the dining room, having the companions wait, then returning and completing the objective.
Source: https://fallout-archive.fandom.com/wiki/Beyond_the_Beef
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